On that note, I'd like to be able to decrease this sensitivity even more than what 0% currently gives me so the ship turns even slower when I'm marginally outside of the deadzone. Admittedly I don't know what you'd call this. It changes how fast your turn rate ramps up the further your mouse pointer moves away from the Deadzone circle. It does not change your mouse pointer speed. Sometimes the area is clear upon double-checking with all the freighters and the Targeting map I could be mistaken.Ĥ) Technically not a bug, but the "Mouse sensitivity" setting is misleading. But this is not always the case from what I've experienced. Sometimes this is caused by the freighters being really far apart from one another so the pirates that attack them don't show up on the Targeting map and you can't target them by pressing "Nearest enemy" either because they're too far away. If you continue your journey you get the "Leaving Freighter rescue" message. For what it's worth, I'm using the Virtual Stick style mouse controls which displays the mouse pointer on the HUD.ģ) Freighter rescue missions don't always give you a reward if you fight off all the pirates. Even when I bound this to another key the same thing kept happening. Is this just me? I checked my keybindings and there are no conflicts with Z in there, as far as I can tell. ( Unlocking a target does not change my cursor position) Is there a way to set it to 60 FPS? I've looked in \My Games\Double Damage Games\RebelGalaxyOutlaw\local_settings.txt but there seems to be no setting for it.Ģ) Locking a target by pressing Z causes my mouse pointer to jump to a new location and the ship will change heading accordingly. I've come across a few bugs and issues that I wanted to report.ġ) VSync seems to be locked at 30 FPS. Hello, I'm having fun so far playing RGO.
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